“ Kirby Air Riders ” on Switch 2 makes a better file for the gamecube that Nintendo has never done

“I have no idea what’s going on right now.”
I sigh several variations in this sentence at the time I spend playing through a ribbon of the next switching 2 in Nintendo Kirby Air Riders. I am tired after a full day – somewhere between fries and maniac – but the racing game, that director Masahiro Sakurai joked in his Tuesday that Nintendo Direct was “fundamentally Mario card», Aims to be thrown into the mouth of a kaleidoscope at 200 miles per hour. I know that I won races and battles and lost in others, but if I try to recreate the scene from my pink pink puffball flying on a track or striking other runners, it turns into a wave and vibrant in my memory.
Like the Console of the 2001 era of Nintendo itself, the original Kirby Air Ride For the GameCube, there was a small duck when he entered the scene in 2003. At the time, the criticisms were surprised by the simplicity of the game. Unlike most of the other Kart runners, you did not need to press a button to accelerate Full Tilt – The game did it for you. Rider Used a single button for controls along the thumb to turn left and right. The players had only one runner to choose at the beginning (Kirby, in pink or a variety of pastel shades) and some derisory to unlock later. This previous title was limited by its system and its scope. Kirby Air Riders On the Switch 2, can use the necessary processing power for more action on the screen, and it seems that the scope of this suite has spread beyond all that Sakurai and his former compatriots at the Hal Laboratory studio could never consider two decades ago.
Kirby Air Riders gets his name not only through the old Alien Gimmick to add an “S” to a follow -up title, but because you now have a complete selection of different characters and your driving “machines” – both air and ground – to choose. There is the Meta Knight and the King Dedede, but if you have never played another Kirby game, you can be confused by characters such as Chef Kawasaki and Knuckle Joe. Each character has different statistics, such as weight, speed and theft, as well as a special capacity that changes the way everyone plays. Likewise, each job offers a unique touch. The “winged star” can slide longer, but the tank allows runners to drive in one direction and stimulate in another.

While the original Kirby Air Ride Notoriously used only a single button for controls, the big historic addition to the controls is the second button. Now, when your special counter reaches a summit of enemies’ defeat on the track or the bass of your colleagues runners, you can hit a special decision that is different for each runner. Otherwise, you rotate the joystick to attack opponents and enemies while you sink through each track. Withdrawing on the stick from a jump allows most trades to slip for a while, and landing offers a little help.
However, you never focus on the joystick and only one button at any time. The “B” button stops your craft and increases the boost (although some machines like the “cart” cannot generate a boost). Liberation of the button pulls you forward. This allows expert players to derive in the turns and hit our ones to pass in front of their competitors. The button has even more functions. Taping it allows each character – not just Kirby – to ooze enemies to win a temporary power to attack your colleagues runners. On the gamecube, this control scheme has been simplified. On the suite of Switch 2 22 years later, it is necessary. You wilt so quickly on each course that remembering other pimples would only make headaches even worse.
If Mario Kart World The characteristics of wall driving and rail grinding are based on technical finesse, winning in Kirby Air Riders Talk about the amount of information you can process in the blink of an eye. I had the chance to take a few laps around the typical air driving mode on two slopes, which were both full of brilliant and colorful environments, cute combined music with a high octane and enough flying shit on the screen that I could not take a handle. Then I lived several complete matches of the new test mode in the city. The runners jump in a large environment of a single city where they have a limited time to collect as many statistics power-ups as possible of the environment or their horsemen’s colleagues. Then each player participates in a mini-game where you try to use your statistics to beat your opponents. One of these mini-games was a race based on the air where those who have good machines and flying statistics would have the edge. Another asked me to recover the most food from a small section of the card. I won both and I still couldn’t tell you how I did it. I had collected so much speed ups that I could barely control the character.
I can imagine that the city’s trial would become boring if it was confined to the same card. Although I asked, Nintendo wouldn’t say how many tracks there are in the last match. I also begged the company’s representatives to say if Nintendo planned to add additional control options, but the company keeps mom while we are heading for the release date of November 20. The Switch 2 is built with unique control options such as gyroscope and mouse mode, but it is not clear if one or the other will appear in the game.

With the need for only two buttons, you can play technically Kirby Air Riders On one of the refreshing controllers, Nintendo launched in return on the original switch. It was then that I considered the exclusive options of the Switch 2, and it was too obvious. The best controller of this game can be the GameCube Switch 2 Gamepad revitalized. The Big Green button “A” has been designed for this type of minimalist control scheme. The complete joystick would be a boon while trying to remove all spin attacks or when you try to take a tight turn.
The closest game that can claim to offer the same feeling of blistering is, quite funny, F-Zero GX For the Gamecube. In this game and other modern catches of the kind of antigravity race, such as 2024 RedoutYou never had to worry about only your runners, your Boost pads and some dangers on track. In Kirby Air RidersYou must worry about the special attacks of opposite runners, enemies on the track, boost circles, ramps, air shortcuts, etc. I never felt sick playing the game, but the speed was sufficient; I bet that there are players who will be overtimulated until they are green in the face after too much tricks.
Nintendo’s Switch 2 was effective in making a stronger case for GameCube than ever when the company published the Boxy Console over 20 years ago. On August 21, Mario Maker fell Chibi-Robo, A classic cult, available for online switch + expansion subscribers pack. Based on my limited overview, Kirby Air Riders It looks like the final form of the 2003 original without the “S.” Now we just need to see if Metroid Prime 4: Beyond can offer the same magic as the original Metroid Prime Done in 2002. Nintendo has always said that the game with Samus arrives in 2025, but we will have to wait and see if this promise is true.
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